Unity 3D Game Development in Unity 6 with C#
Learn C# and Unity by building real 3D game
Featured
Beginner
Last updated Mar 2026
12 weeks
Live Classes

12 weeks duration
Beginner level
Certificate of completion
Job placement assistance
Mock interview preparation
What you'll learn
Unity mobile game architecture
C# Fundamentals
Endless runner mechanics
UI systems
Player progression
Monetization (Ads)
Publishing in Play Store
Course content
14 modules • 81 topics
Our curriculum is researched, developed & updated by understanding the global scope & job demands. The program offers more than 85% practical approach backed by essential theoretical frameworks.
CLASS FORMAT
Physical & Online Classes (Day and Night)
Module 1: Course Introduction & Unity Setup
- Welcome to the Course
- Download & Install Unity Hub
- Unity Security Update
- Unity Interface Overview
- Writing Your First C# Script
- Community & Support
Module 2: C# Basics for Unity
- Methods & Functions
- Variables & Data Types
- SerializeField Usage
- Keyboard Input
- Conditional Statements
- Time.deltaTime
- Booleans
Module 3: Unity Physics & Collision (2D)
- Transform.Translate
- Colliders & Rigidbody2D
- OnCollisionEnter2D
- OnTriggerEnter2D
- Tags
- Destroying Objects
- GetComponent
Module 4: Project 1 – Delivery Dash
- Game Design Overview
- Player Movement
- Cinemachine Camera
- Assets & Backgrounds
- Level Creation
- Boosts & Bumps
- UI Text
- Prefabs
10 More Modules Available
Get complete syllabus with free consultation
Requirements
- A PC or Mac capable of running Unity 6 or later
- Regular internet access for Q&A and community support
- No coding or Unity experience needed — we’ll teach you everything from scratch
- A passion and willingness to learn how to code.